Unity / Unreal Game Design

Unity / Unreal Game Design

In this course, you’ll learn how to design games using Unity and Unreal Engine. This course is designed for beginners and intermediate developers who are interested in game development. Our instructors will guide students through the core features of the game engines and lead you step by step through the game development process. You’ll gain all the theoretical knowledge and practical skills needed to be successful in game design.

Details

Duration: 8 Weeks

Level: Beginner to Intermediate

Format: Live video lessons, downloadable worksheets, interactive Q&A, final project

About the course

In this course, you’ll learn how to design games using Unity and Unreal Engine. This course is designed for beginners and intermediate developers who are interested in game development. Our instructors will guide students through the core features of the game engines and lead you step by step through the game development process. You’ll gain all the theoretical knowledge and practical skills needed to be successful in game design.

Key Points

In this course you will learn:

  • Master the basic features of Unity and Unreal Engine
  • Design game worlds and characters
  • Create game mechanics and interactive elements
  • Develop 2D and 3D games
  • Learn game testing and debugging processes
  • Create a real game with the final project

Required Materials

  • A computer with Unity or Unreal Engine installed
  • A quiet space to work on the course
  • Stable internet connection
  • Basic knowledge of graphic and sound design tools (optional)

Course Lessons

Topics:

  • Differences between Unity and Unreal Engine
  • Basic game design principles
  • Introduction to game engines: interfaces and features
  • Setting up and structuring a project

Practical Activity:

  • Create a basic 3D game scene

Topics:

  • Character models and animations
  • Designing game worlds: maps, terrains, and environments
  • Lighting and shading in the game world

Practical Activity:

  • Create a character and set up movement systems

Topics:

  • Game mechanics design: movement, difficulty levels, AI
  • User interactions: menus, UI
  • Physics and collision systems

Practical Activity:

  • Set up interactive systems for a character (collecting items, transitioning between levels, etc.)

Topics:

  • Basic principles of 2D game design
  • 2D game engines and tools
  • UI design and animations

Practical Activity:

  • Create a simple 2D platformer game

Topics:

  • Role of sound in games: effects, background music
  • Integrating sound effects into games
  • Dynamic music and voiceover

Practical Activity:

  • Add sound effects to a game and test them

Topics:

  • Artificial intelligence (AI) and enemy characters
  • Integrating AI into the game world
  • Multiplayer and networking in games

Practical Activity:

  • Create an AI-based enemy character

Topics:

  • Game testing techniques
  • Debugging and performance optimization
  • Gathering and analyzing user feedback

Practical Activity:

  • Test and fix bugs in the final project

Topics:

  • Final project preparation and presentation
  • Game packaging and preparing for release
  • Information about game distribution platforms

Final Project:

  • Participants will create a game prototype using all the knowledge learned during the course

Additional Resources

  • Bonus Materials: Extra training on advanced Blender features
  • Exclusive Student Community: Access to a private group for discussions and feedback
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