Blender 3D
This course provides a comprehensive introduction to Blender, a popular open-source 3D design tool. Participants will develop fundamental skills in modeling, texturing, lighting, and animation, culminating in a fully completed project by the end of the course.
Details
Duration: 8 Weeks
Level: Beginner to Intermediate
Format: Live video lessons, downloadable worksheets, interactive Q&A, final project
About the course
This course provides a comprehensive introduction to Blender, a popular open-source 3D design tool. Participants will develop fundamental skills in modeling, texturing, lighting, and animation, culminating in a fully completed project by the end of the course.
Key Points
In this course, you will learn:
- Blender interface and basic navigation
- Basic and advanced 3D modeling techniques
- Materials and texturing
- Lighting and rendering techniques
- Character rigging and animation
- Managing the process from concept to a finished project
Required Materials
- A computer with the latest version of Blender installed
- A graphics tablet (optional but recommended)
- Internet connection for live lessons
- A sketchbook for design concepts
Course Lessons
Topics:
- Blender interface and basic controls
- Navigation and object manipulation
Practical Activity:
- Creating basic 3D shapes
Topics:
- Use of vertices, edges, and faces
- Extrusion and subdivision modeling
- Boolean operations
Practical Activity:
- Modeling a simple 3D object (e.g., a chair)
Topics:
- Modifiers (Mirror, Array, Subdivision Surface)
- Hard surface modeling and organic modeling
- Basic sculpting techniques
Practical Activity:
- Creating a more complex 3D model (e.g., a character or vehicle)
Topics:
- Blender’s shading system
- UV mapping and textures
- Procedural vs. image-based texturing
Practical Activity:
- Texturing a previously created model
Topics:
- Blender’s lighting system
- Basic rendering settings
- Render engines (Eevee and Cycles)
Practical Activity:
- Rendering a fully lit and textured scene
Topics:
- Introduction to bones and skeletal systems
- Basic character rigging
- Fundamental animation techniques
Practical Activity:
- Creating a simple animated movement
Topics:
- Setting up a scene for presentation
- Camera usage
- Exporting and sharing projects
Practical Activity:
- Composing a full 3D scene
Topics:
- Project management and workflow
- Applying learned techniques
- Preparing a 3D portfolio piece
Final Project:
- Creating a unique 3D model or scene
Additional Resources
- Bonus Materials: Extra training on advanced Blender features
- Exclusive Student Community: Access to a private group for discussions and feedback
Instructors

Instructor To Be Determined
Check back soon!
Features
- Live lessons available as recordings
- 1 month access after course ends
- Google Classroom
- Certificate of completion
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