Game Design without Coding: BuildBox
This course provides an in-depth understanding of game design principles and hands-on experience using Buildbox, a no-code game development platform. You will learn how to create engaging game mechanics, design levels, and optimize user experience without needing any programming skills. Through hands-on projects, you will build a fully functional game prototype.
Details
Duration: 6 Weeks
Level: Beginner to Intermediate
Format: Live video lessons, downloadable worksheets, interactive Q&A, final project
About the course
This course provides an in-depth understanding of game design principles and hands-on experience using Buildbox, a no-code game development platform. You will learn how to create engaging game mechanics, design levels, and optimize user experience without needing any programming skills. Through hands-on projects, you will build a fully functional game prototype.
Key Points
In this course, you will:
- Learn the fundamentals of game design and development.
- Understand Buildbox’s interface and tools.
- Design and prototype interactive and engaging game levels.
- Implement best practices for UI, UX, and monetization strategies.
- Develop a final project showcasing a complete game design.
Required Materials
- A computer with internet access
- Buildbox software (Free or Pro version)
- Basic understanding of game mechanics (recommended but not required)
- Willingness to engage in hands-on exercises
Course Lessons
Topics:
- Fundamentals of Game Design
- Introduction to Buildbox’s Interface
- Exploring Different Game Types and Genres
Practical Activity:
- Creating a simple interactive game scene in Buildbox
Topics:
- Core Gameplay Mechanics
- Player Controls and Movement
- Collision and Physics Settings
Practical Activity:
- Designing and testing player controls for a basic game
Topics:
- Designing Engaging Levels
- Implementing Checkpoints and Rewards
- Adjusting Difficulty and Player Engagement
Practical Activity:
- Creating a multi-level game environment
Topics:
- Creating Menus and HUDs
- Enhancing User Experience with Animations
- Monetization Strategies (Ads, In-App Purchases)
Practical Activity:
- Designing a user-friendly start menu and in-game UI
Topics:
- Optimizing Performance for Different Devices
- Exporting and Publishing Your Game
- Marketing Strategies for Indie Game Developers
Practical Activity:
- Preparing the game for publishing on mobile and desktop platforms
Topics:
- Bringing Everything Together
- Testing and Iterating Game Design
- Final Project Showcase
Final Project:
- Design and present a complete game prototype for review
Additional Resources
- Bonus Materials: Game Design Checklists and Best Practices
- Community Access: Private group for peer feedback and networking
Instructors

Instructor To Be Determined
Check back soon!
Features
- Live lessons available as recordings
- 1 month access after course ends
- Google Classroom
- Certificate of completion
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